1,254 search results for “computer games” in the Public website
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Knowledge extraction in the quantum random-oracle model
The aim of this thesis is to present novel techniques for proving cryptographic schemes secure against quantum adversaries. Most results are within the context of an idealized model called the ‘quantum random-oracle model’.
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A computer made of floppy rubber
A piece of corrugated rubber can function as a simple computer, displaying memory and displaying the ability to count to two. Leiden physicists describe the computing rubber in the journal PNAS. ‘Simple materials can process information, and we want to find the principles behind that.’
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Orbiting black holes explained with super computer
Two black holes, in close orbit around each other. Have they slowly drifted together, or did they emerge from two orbiting stars? Together with to colleagues form Amsterdam, Leiden astronomer Simon Portegies Zwart calculated that the second scenario is rather likely.
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LUCDH Lunchtime Speaker Series: What is the AI in Game AI?
Lecture
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Interaction with sound for participatory systems and data sonification
This thesis deals with the use of sound in interactions in the context of participatory systems and data sonification. We investigate an interactive environment where participants perceive information of the data through sound elements.
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Strategies for braiding and ground state preparation in digital quantum hardware
With the help of quantum mechanics, digital quantum hardware may be able to tackle some of the problems that are too difficult for ordinary computers. But despite these expectations and the ongoing effort of the research community, reliable quantum computers are not yet realized in a lab setting.
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LIACS part of European consortium to boost industrial quantum computing
The Leiden Institute of Advanced Computer Science (LIACS) is a proud member of the NExt ApplicationS of Quantum Computing (NEASQC) consortium, which recently received an ERC H2020 grant to stimulate the state-of-the-art in industrial quantum computing. LIACS contributes research and development of new…
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Computer Science in Leiden offers highest quality education
The Keuzegids Universiteiten 2018 has labelled the master’s programme in Computer Science as a “Topopleiding”, because it fulfils the highest standards. The Leiden programme ranks highest on the list of Computer Science programmes in the Netherlands.
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Archaeology thanks to computer-based research
A mix of data research, artificial intelligence and archaeology led to lively discussions on 31 January. On that day the unique event 'AI & Data Science @ Archaeology' took place in which the Data Science Research Programme (DSRP), SAILS and the Faculty of Archaeology joined forces.
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‘The first quantum computer will fill a sports hall’
The worldwide race to the quantum computer is in full swing. This computer can bring about a breakthrough in discovering medicines and new materials. Leiden researchers, together with the TU Delft, are taking part in the race. There is now a dossier online about their work.
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Got an old mobile left over? Play the Funky Phone Challenge!
Have you got an old mobile phone lying around? If so, you can hand it in at Funky Phone in Lipsius. The phone will be recycled and you get to play an old-fashioned arcade game on the Funky Phone games computer built from discarded electronics. Vice-Rector Hester Bijl kicked off the Funky Phone Challenge…
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Quantum computing pioneer Seth Lloyd is the 2019 Lorentz Professor
American physicist and quantum computing pioneer Seth Lloyd is the 65th Lorentz professor. He will deliver the Ehrenfest lecture on 5 June, and several more lectures on quantum computing on 11, 18 and 25 June.
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Master Computer Science in Leiden nr.1 according to Elsevier
Master Computer Science in Leiden nr.1 according to Elsevier
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Verifying the correctness of mathematical theorems with a computer
How correct are mathematical theorems? And is all the theory around them correct? To find out, mathematics student Dominique Lawson converted a mathematical theorem into computer language. ‘This allows a computer to understand the theorem and check whether the proof behind it is entirely correct.’ The…
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Digital Transformation: how do children perceive computer science?
Contribute to shaping the content and methods of future computer science education. That is what researchers hope to achieve with the Digital Transformation Research project. The Swiss National Science Foundation awarded 544,000 euros to this four-year project in December. The project will map the ideas…
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Computer scientists from Leiden and Eindhoven optimise building designs
The design process of new buildings is extremely complex due to strict requirements. Computer models are used to create the designs. Scientists from LIACS developed advanced algorithms that help their colleagues at Eindhoven University of Technology to optimise these models.
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From Descriptive to Predictive Pharmacology in Children using Semi-Physiological population modelling
An integrated approach of physiological concepts, advanced statistical approaches and large clinical datasets.
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Computer Science: half in Beijing and half in Leiden
Leiden University and the Beijing Institute of Technology will be collaborating in the area of computer science teaching and research. One of the first outcomes of this collaboration will be a joint four-year bachelor's programme. Willem te Beest, Vice-President of the Executive Board, and Professor…
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Three Leiden Science projects receive computing time on national supercomputers
A night sky of more than 40 petabytes in size, simulating young star clusters and understanding how the body inhibits viruses: three Leiden projects have received computing time on one of the national computer systems.
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Multi-dimensional feature and data mining
In this thesis we explore machine and deep learning approaches that address keychallenges in high dimensional problem areas and also in improving accuracy in wellknown problems. In high dimensional contexts, we have focused on computational fluid dynamics (CFD) simulations.
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Aja Huang: 'The power of AlphaGo is in the use of neural networks'
How did Google's computer programme AlphaGo become so powerful? On June 29, developer Aja Huang elaborated on this during a lecture in the Gorlaeus building.
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Felienne Hermans explains why you should talk to your computer
Why should you talk to your computer? When children start learning how to read, they do so by using their voice and speaking the words out loud. In this lecture for the University of the Netherlands, Felienne Hermans (Leiden University) explains how speaking a computer code out loud can help children…
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Student project Computer Science for Volvo Ocean Race
Seven bachelor students in Computer Science at Leiden University are participating in a research project on big data and event management. Their work should eventually result in a system that can be applied at the finish of the Volvo Ocean Race in The Hague in June next year.
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Visual analytics for spatially-resolved omics data at single cell resolution: Methods and Applications
The deeper understanding of an organism's pathology is important for developing treatments. Over centuries of systematic research, clinical researchers have demonstrated that the more information they acquire about the cellular properties and their organisation in the tissue, the better they can understand…
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Astrolinguistics
Design of a Linguistic System for Interstellar Communication Based on Logic
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Deep learning for visual understanding
With the dramatic growth of the image data on the web, there is an increasing demand of the algorithms capable of understanding the visual information automatically.
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Topology and Geometry in Chiral Liquids
We study the interplay of topology and geometry with chirality for several passive and active systems, employing both analytical and numerical methods.
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Ineke van der Ham
Faculteit der Sociale Wetenschappen
c.j.m.van.der.ham@fsw.leidenuniv.nl | +31 71 527 6746
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Computer science research in Leiden of major relevance to society
An international committee has assessed computer science research at all Dutch universities in the period 2009-2014. For its computer science research, Leiden was awarded the ‘highest’ mark (1) for relevance to society.
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Computer scientist Frank Takes Teacher of the Year
Students of the Science Faculty of Leiden University have chosen Frank Takes, researcher and teacher at the Leiden Institute of Advanced Computer Science, to be the Teacher of the Year. Impressively enough, Takes also became the runner up Discoverer of the Year.
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Lecture: Aja Huang (Google DeepMind) on AlphaGo
How did Google’s computer programme AlphaGo become so good at board game Go that it could defeat the world champion? On June 29, developer Aja Huang will speak about this during a lecture in the Gorlaeus building.
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Interfacing the past
Computer applications and quantitative methods in archaeology CAA95.
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New IBL-professor in "Computational Biology": Vera van Noort
Vera van Noort has been appointed Professor in the field of Computational Biology within the Faculty of Science at the Institute of Biology from the 1st of February 2017. Van Noort’s expertise is in bioinformatics and her research focuses on the computational analysis of large-scale biological data…
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Life work award for computer scientist Grzegorz Rozenberg
Leiden prof. emeritus Grzegorz Rozenberg is honoured with the first life time award in formal languages, a research area of theoretical computer science. During a small ceremony at his house, he received a statue that was specially made for the occasion.
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Six Computer Science master students excel and go to Oxford
Six master students of the Computer Science programme will present their papers on future cities at the NetMob conference in Oxford. The six papers were part of the international Future Cities Challenge and made it to the top 10 of all entries.
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More efficient drug development with the help of computer models
The coronavirus has the world in its grip. Finding a cure has never been more important. Unfortunately, the development of new drugs for treatment of the COVID-19 disease caused by the virus and development of a vaccine are complex, lengthy, and above all costly processes. With the help of computer…
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Two Security Studies students took part in the 2023 SAGANET Awards finals
On 23 February, Daniel Somart and Karolina Wróbel, students of the BASS took part in the 2023 SAGANET Awards, a competition in which participants can show a serious game they developed.
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Léo Ducas appointed professor of Mathematical Cryptology
In cryptography, the sky is the limit according to the new professor Mathematical Cryptology Léo Ducas. He already designed several cryptosystems as part of his research at the Centrum Wiskunde & Informatica (CWI), some of which might soon be adopted as new international standards. Since December,…
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Horses and Computers - First Year LIACS Student Wins KHMW Prize
Winning an award at the start of your studies? No problem! Lieke Vertegaal is 20 years old and a first-year Computer Science student at Leiden University. On November 29, 2021, the Royal Dutch Academy of Sciences (KHMW) awarded her a Young Talent incentive award.
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College or university? Computer science students in the right place
The right student in the right place. That is what LIACS program director Frank Takes and education coordinator Joyce Glerum are aiming to do with the ‘Wisselstroom’ project. By next year, they hope to have a standardized protocol that will make it easier for computer science students to transfer from…
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Computer models chart extensive Caribbean inter-island networks
The precolonial inhabitants of the Caribbean islands communicated, travelled, and exchanged objects and ideas along an expansive inter-island network. New methods of computer modeling shed light on these networks. Emma Slayton is set to discuss her work on this topic at her Defense on the 12th of Se…
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From lively group app to online game night: the mentor project
The goal of the new mentor project is to help first-year students at the Faculty of Governance and Global Affairs find their way in a university environment that has changed dramatically due to Covid-19. The project has been running since the beginning of this academic year. Two student mentors and…
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Simulating the prehistoric use of fire through computer models
Archaeologists often use the percentages of heat-affected stone or bone artifacts found at archaeological sites as a way to determine how frequently fire was used by the inhabitants. Andrew Sorensen and Fulco Scherjon have come up with a computer model called 'fiReproxies' to simulate how fires used…
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Computer science students second-best in national hacking competition
On September 7, the Leiden Institute of Advanced Computer Science participated with a team of six students in the first edition of the Capture the Flag event 'Challenge the Cyber'. They were placed second in this national hacking competition for students.
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The quantum computer: it doesn't exist yet, but still we understand increasingly better what problems it can solve
How do we know what a quantum computer is good for when it hasn't been built yet? That's what PhD candidate Casper Gyurik investigated by combining two terms you often hear: quantum computing and machine learning.
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Article on Affective Computing by Andreas Häuselmann published in IDPL
Affective Computing (AC and sometimes called ‘Emotional AI’) provides opportunities to automatically process emotional data. However, is EU data protection law fit for purpose when it is applied to such AC approaches?
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Article on Affective Computing by Andreas Häuselmann published in IDPL
Affective Computing (AC and sometimes called ‘Emotional AI’) provides opportunities to automatically process emotional data. However, is EU data protection law fit for purpose when it is applied to such AC approaches?
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Granted STW Project: Energy Efficient Computer-Brain Interaction
The STW project Energy Efficient Computer-Brain Interaction (principal investigator for LIACS: dr. T.P. Stefanov) has been granted. Funding for LIACS: 1 PhD student + travel/equipment budget, project duration: 4 years.
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Using computer simulations to discover where Neanderthals lived
Archaeologist Fulco Scherjon has used computer simulations to identify where and how Neanderthals lived in West Europe. What stood out was that they probably had lots of children and lived in smaller groups than was previously thought. PhD defence on 28 May.
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Software, star clusters and supercomputers
Simon Portegies Zwart, professor of Computational Astrophysics, uses computers to simulate the evolution of stars. We speak with him about his field and about the challenges of working with huge amounts of complex data.