Teacher Workshops: ‘Make your lectures more engaging and less time-consuming’
The Faculty of Humanities (FGW) considers it important that both its teachers and teaching methods continue to evolve. Especially in times of budget cuts and decreasing student numbers, it is crucial to keep investing in contemporary and appealing education. The workshops created by ECOLe (in collaboration with LLnC) for FGW lecturers can help you make concrete steps towards achieving this. Below is a selection of what’s on offer.
Weighing the AI Options: Redesigning your Education
Marijne Scherjon, Educational Trainer and Adviser at LLInC: ‘A great deal is happening in education around AI. Initially, many teachers were inclined to exclude all these tools, but we’re now seeing that teachers are also keen to explore the potential AI holds for their subjects. After all, students are already using it extensively and will likely be expected to work with it in their future careers. In the workshop, we discuss what is desirable by considering the target audience(s) and the learning objectives. Based on this, teachers determine the possibilities for integrating AI or making their courses more AI-proof. Some teachers, for example, have students reflect on a text generated by ChatGPT. What’s happening here? What can you do better? In this way, students realise that they can outperform AI in certain areas. At the same time, AI can help reduce teachers' workload, for example, by providing lesson plan templates, generating automated feedback, or creating test questions. We also address these aspects in the workshop.’
Weighing the AI Options: Redesigning your Education
Date and time: 18 December 2024 (12.00-14.00)
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Blended Learning Game
Marjoleine Vermeulen, Educational Adviser at LLInC: ‘Blended learning is a mix of online and on-campus learning. Students can, independent of time and place, acquire a great amount of knowledge and insight through self study (e.g. by reading articles, listening podcasts or watching videos). Contact education contributes to in depth discussions, applying knowledge and insight and discussing complex subjects.
Blended learning has grown significantly in recent years.. Many teachers want to use it to increase student motivation and participation, but that only works if it's fully integrated into the course. That’s why we offer two workshops. In the first, we use a serious game, the wave game, to explore the different ways blended learning can be used in course or curriculum design, as this involves much more than just creating videos. We also offer a work session, where we specifically examine what blended learning can mean for your course. In both cases, we address constructive alignment: how do your learning objectives, assessments, and teaching activities relate to each other?’
Blended Learning Game
Date and time: 28 January 2025 (12.00-14.00)
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Get more out of your teaching with Feedback Fruits
Anthea Aerts, Educational Adviser: ‘I recently gave a workshop about Feedback Fruits. Feedback Fruits is a set of tools that can be used in Brightspace. It allows you to make videos, knowledge clips or documents interactive by incorporating questions, or you can let students make notes alongside an article. Another option is the peer review feature. Feedback Fruits pairs students, who then provide feedback to one another. In the long run, these options can save you a lot of time and help you delve deeper into your lectures, but they need to be set up correctly. That’s why we started the workshop with a webinar from the developers of Feedback Fruits. If you encounter problems—the support for this tool is excellent.’
See the overview of all FeedbackFruits tools available in Brightspace
Read how you can put a FeedbackFruits assignment in Brightspace
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Are you interested in a workshop? Sign up here.